Eldritch Moon Instant-Speed Tricks
This is a list of all the instant-speed tricks in Eldritch Moon. Each color is sorted by converted mana cost, with madness cards at the bottom. In Eldritch Moon, creatures can be instant-speed tricks via flash and madness.
Color | Mana Cost | Card | Rarity | Type | Oracle Text |
---|---|---|---|---|---|
White | Blessed Alliance | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature. | ||
Long Road Home | Instant | Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. | |||
Repel the Abominable | Instant | Prevent all damage that would be dealt this turn by non-Human sources. | |||
Borrowed Grace | Instant | Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn. | |||
Drogskol Shieldmate | Creature | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. | |||
Give No Ground | Instant | Target creature gets +2/+6 until end of turn and can block any number of creatures this turn. | |||
Blue | Spontaneous Mutation | Enchantment | Flash (You may cast this spell any time you could cast an instant.) Enchant creature. Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. | ||
Turn Aside | Instant | Counter target spell that targets a permanent you control. | |||
Unsubstantiate | Instant | Return target spell or creature to its owner's hand. | |||
Chilling Grasp | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Convolute | Instant | Counter target spell unless its controller pays {4}. | |||
Displace | Instant | Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. | |||
Nebelgast Herald | Creature | Flash (You may cast this spell any time you could cast an instant.) Flying. Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. | |||
Fortune's Favor | Instant | Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | |||
Summary Dismissal | Instant | Exile all other spells and counter all abilities. | |||
Scour the Laboratory | Instant | Delirium — Scour the Laboratory costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards. | |||
Black | Borrowed Malevolence | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn. | ||
Murder | Instant | Destroy target creature. | |||
Succumb to Temptation | Instant | You draw two cards and you lose 2 life. | |||
Weirded Vampire | Creature | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Voldaren Pariah | Creature | Flying. Sacrifice three other creatures: Transform Voldaren Pariah. Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Red | Borrowed Hostility | Instant | Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn. | ||
Galvanic Bombardment | Instant | Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. | |||
Otherworldly Outburst | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. | |||
Distemper of the Blood | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Abandon Reason | Instant | Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Savage Alliance | Instant | Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls. | |||
Stromkirk Occultist | Creature | Trample. Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Insatiable Gorgers | Creature | Insatiable Gorgers attacks each combat if able. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Alchemist's Greeting | Sorcery | Alchemist's Greeting deals 4 damage to target creature. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Spreading Flames | Instant | Spreading Flames deals 6 damage divided as you choose among any number of target creatures. | |||
Green | Grapple with the Past | Instant | Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. | ||
Waxing Moon | Instant | Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn. | |||
Clear Shot | Instant | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | |||
Spirit of the Hunt | Creature | Flash. When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. | |||
Woodcutter's Grit | Instant | Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | |||
Springsage Ritual | Instant | Destroy target artifact or enchantment. You gain 4 life. | |||
Swift Spinner | Creature | Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) | |||
Colorless | Elder Deep-Fiend | Creature | Flash. Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Elder Deep-Fiend, tap up to four target permanents. | ||
Drownyard Behemoth | Creature | Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. | |||
Multi-Color | Ride Down | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. | ||
Spell Queller | Creature | Flash. Flying. When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. | |||
Bloodhall Priest | Creature | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |||
Heron's Grace Champion | Creature | Flash. Lifelink. When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. |