Take for a Ride
Outlaws of Thunder Junction
Change Version
Take for a Ride
Sorcery
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Standard | Legal |
Alchemy | Legal |
Historic | Legal |
Explorer | Legal |
Timeless | Legal |
Pioneer | Legal |
Modern | Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Legal |
Pauper | Not Legal |
Decks Using Take for a Ride
5 | Laughing Jasper Flint | Commander | $ 392 |
2 | Xantcha, Sleeper Agent | Commander | $ 459 |
2 | Calamity, Galloping Inferno | Commander | $ 215 |
2 | Marchesa, Dealer of Death | Commander | $ 1,023 |
2 | Laughing Jasper Flint | Commander | $ 392 |
1 | Mono-Red Aggro | Pioneer | $ 177 |
1 | Ziatora, the Incinerator | Commander | $ 476 |
1 | Kylox, Visionary Inventor | Commander | $ 624 |
1 | Rakdos, the Muscle | Commander | $ 737 |
1 | Garth One-Eye | Commander | $ 1,293 |
All Printings
Thunder Junction Foil | $ 0.21 | 0.05 tix | |
Thunder Junction Cheapest Cheapest Newest | $ 0.15 | 0.01 tix |