Rising Miasma
Battle for Zendikar
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Rising Miasma
Sorcery
All creatures get -2/-2 until end of turn.
Awaken 3—
(If you cast this spell for
, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Standard | Not Legal |
Alchemy | Not Legal |
Historic | Not Legal |
Explorer | Not Legal |
Timeless | Not Legal |
Pioneer | Legal |
Modern | Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Not Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Not Legal |
Pauper | Not Legal |
Decks Using Rising Miasma
No decks found.
All Printings
Battle for Zendikar Foil | $ 0.38 | 0.24 tix | |
Battle for Zendikar Cheapest Cheapest Newest | $ 0.20 | 0.04 tix |