Eternal Masters Instant-Speed Tricks
This is a list of all the instant-speed tricks in Eternal Masters. The first table has the spell names while the second one has approximate spell descriptions (for the initial period after the release of the new set, when the card names may still be still unfamiliar). Note that, for the sake of brevity, the latter table may not fully represent all uses of the spell and often leaves out certain details.
Both tables categorize tricks by converted mana cost, color, and rarity. Unless specified otherwise, colored spell have one colored mana in their mana cost with the rest being generic mana, so a three-mana white spell with no explicit cost listed has a mana cost of 2W. I also specify mana costs if the spell has X in its mana cost or is multicolored.
- Spells in bold can leave a creature in play permanently, e.g., flash creatures, spells that create token creatures, or spells that allow you to cast creatures at instant speed.
- Greyed-out spells indicate that you don't usually need to play around the card. The totals for each color count these cards after the "+", and the number before the "+" is probably the number of cards you want to memorize.
Eternal Masters | 0cc | 1cc | 2cc | 3cc | 4cc | 5cc+ | |
---|---|---|---|---|---|---|---|
White (8+1) | common | Raise the Alarm | Rally the Peasants (Flashback: 2R) | Second Thoughts | |||
Whitemane Lion | |||||||
Humble | |||||||
Shelter | |||||||
uncommon | Swords to Plowshares | ||||||
rare | Enlightened Tutor | XWW: Unexpectedly Absent | |||||
Blue (6+5) | common | Dream Twist (Flashback: 1U) | UU: Counterspell | Tidal Wave | |||
Memory Lapse | Oona's Grace (Retrace) | ||||||
uncommon | bounce your Island/1U: Daze | Hydroblast | Fact or Fiction | ||||
Brainstorm | |||||||
rare | Mystical Tutor | ||||||
mythic | pay 1 life & exile blue card from your hand/3UU: Force of Will | ||||||
Black (4+2) | common | Tragic Slip | Eyeblight's Ending | ||||
uncommon | 3BB: Annihilate | ||||||
rare | Entomb | BB: Malicious Affliction | |||||
mythic | Vampiric Tutor | ||||||
Red (5+1) | common | Desperate Ravings (Flashback: 2U) | Carbonize | ||||
uncommon | Pyroblast | Price of Progress | |||||
rare | exile red card from your hand/4RR: Pyrokinesis | 1RR: Dualcaster Mage | |||||
Green (4) | common | Fog | Sylvan Might (Flashback: 2GG) | ||||
Nature's Claim | |||||||
uncommon | you control Forest & opp gains 3 life/2G: Invigorate | ||||||
Multicolor (2) | uncommon | WB: Zealous Persecution | 2WU: Thunderclap Wyvern |
Eternal Masters | 0cc | 1cc | 2cc | 3cc | 4cc | 5cc+ | |
---|---|---|---|---|---|---|---|
White (8+1) | common | 2 1/1 white Soldiers | your Cs get +2/+0 (Flashback: 2R) | exile attkr & draw 1 | |||
2/2, ETB: bounce your C | |||||||
C loses all abilities and becomes base 0/1 | |||||||
your C has prot from a color & draw 1 | |||||||
uncommon | exile C; its controller gains P | ||||||
rare | search your library for A/E and put it on top | XWW: put nonland into owner's library just beneath the top X cards | |||||
Blue (6+5) | common | mill 3 (Flashback: 1U) | UU: counter | 5/5 defender till EOT | |||
counter; if countered, put spell on top of owner's library | draw 1 (Retrace) | ||||||
uncommon | bounce your Island/1U: counter unless controller pays 1 | choose one: counter red spell, or destroy red permanent | opp splits you top 5 cards into 2 piles; put one pile in your hand and the other in your GY | ||||
draw 3 & put 2 cards from your hand on top of your library | |||||||
rare | search your library for I/S and put it on top | ||||||
mythic | pay 1 life & exile blue card from your hand/3UU: counter | ||||||
Black (4+2) | common | -1/-1; -13/-13 instead with Morbid | destroy non-Elf | ||||
uncommon | 3BB: destroy nonblack C & it can't be regenerated; draw 1 | ||||||
rare | search your library for C and put it in your GY | BB: destroy nonblack C; destroy 2 instead with Morbid | |||||
mythic | search your library for a card and put it on top of your library | ||||||
Red (5+1) | common | draw 2, then discard 1 at random (Flashback: 2U) | 3 dmg; targeted C can't be regenerated, and is exiled if it dies | ||||
uncommon | choose one: counter blue spell, or destroy blue permanent | each P takes 2 * #nonbasics dmg | |||||
rare | exile red card from your hand/4RR: 4 dmg divided among any number of Cs | 1RR: 2/2, ETB: copy I/S and you may pick new targets | |||||
Green (4) | common | prevent combat dmg | +2/+2 & trample (Flashback: 2GG) | ||||
destroy A/E & it's controller gains 4 | |||||||
uncommon | you control Forest & opp gains 3 life/2G: +4/+4 | ||||||
Multicolor (2) | uncommon | WB: your Cs get +1/+1 & opps' Cs get -1/-1 | 2WU: 2/3 flyer with “Your other flyers get +1/+1” |
Here's how to interpret the table:
- Abbreviations used: ~ (this card), A (artifact), attkr (attacker), blkr (blocker), bounce (return to owner's hand), C (creature), CMC (converted mana cost), discard X (discard X cards), dmg (damage), draw X (draw X cards), E (enchantment), EOT (end of turn), ETB (enters the battlefield), flyer (creature with flying), gain X (gain X life), GY (graveyard), L (land), lose X (lose X life), mill N (put N cards from a library into a graveyard), opp (opponent), opp's X (X controlled by opponent), P (player or power, depending on context), PW (planeswalker), regen (regenerate), S (sorcery), sac (sacrifice), T (toughness), top X cards (top X cards of library), your X (X you control).
- Spells that confer an effect (+X/+Y, -X/-Y, hexproof, etc.) last until end of turn unless specified otherwise.
- Spells can target any legal permanent or player unless otherwise specified, e.g., X dmg without any qualifiers means that the spell does X damage to any creature or player.