Oath of the Gatewatch Instant-Speed Tricks
This is a list of all the instant-speed tricks in Oath of the Gatewatch. The first table has the spell names while the second one has approximate spell descriptions (for the initial period after the release of the new set, when the card names may still be still unfamiliar). Note that, for the sake of brevity, the latter table may not fully represent all uses of the spell and often leaves out certain details.
Both tables categorize tricks by converted mana cost, color, and rarity. Unless specified otherwise, colored spell have one colored mana in their mana cost with the rest being generic mana, so a 3-mana white spell with no explicit cost listed has a mana cost of 2W. I also specify mana costs if the spell has X in its mana cost or is multicolored. Spells in bold can leave a creature in play permanently, e.g., flash creatures, spells that create token creatures, or spells that allow you to cast creatures at instant speed. A light gray background indicates that a spell has devoid.
Oath of the Gatewatch | 1cc | 2cc | 3cc | 4cc | |
---|---|---|---|---|---|
Colorless (2) | uncommon | 1◇: Spatial Contortion | |||
1◇: Warping Wail | |||||
White (5) | common | Searing Light | Dazzling Reflection | ||
Mighty Leap | |||||
uncommon | Immolating Glare | Make a Stand | |||
Blue (13) | common | Negate | +surge: Comparative Analysis | Comparative Analysis | |
Abstruse Interference | |||||
Sweep Away | |||||
uncommon | Gift of Tusks | +surge: Grip of the Roil | Grip of the Roil | Unity of Purpose | |
1UU: Void Shatter | |||||
rare | UU+surge: Overwhelming Denial | 2UU: Overwhelming Denial | |||
Dimensional Infiltrator | |||||
Black (4) | common | Unnatural Endurance | Corpse Churn | Tar Snare | |
uncommon | BB: Grasp of Darkness | ||||
Red (8) | common | Expedite | Reality Hemorrhage | Consuming Sinkhole | |
Brute Strength | |||||
uncommon | Tears of Valakut | ||||
rare | XR+surge: Fall of the Titans | XXR: Fall of the Titans | |||
mythic | Kozilek's Return | ||||
Green (6) | common | Natural State | Elemental Uprising | Pulse of Murasa | |
Vines of the Recluse | Lead by Example | ||||
rare | Vile Redeemer | ||||
Multicolor (1) | uncommon | 1GU: Void Grafter |
Oath of the Gatewatch Expanded Tricks
Oath of the Gatewatch | 1cc | 2cc | 3cc | 4cc | |
---|---|---|---|---|---|
Colorless (2) | uncommon | 1◇: +3/-3 | |||
1◇: exile P <= 1 or T <= 1, or counter S, or 1/1 | |||||
White (5) | common | destroy attkr/blkr with P <= 2 | gain P; prevent dmg from that C | ||
+2/+2 & flying | |||||
uncommon | destroy attkr | your Cs get +1/+0 and indestructible | |||
Blue (13) | common | counter non-C | +surge: target P draws 2 | target P draws 2 | |
1/1 & counter unless controller pays 1 | |||||
bounce C, or bounce attkr to library | |||||
uncommon | C loses all abilities and becomes base 3/3 | +surge: freeze C & draw 1 | freeze C & draw 1 | support 2 & untap your Cs that have a +1/+1 counter | |
1UU: counter | |||||
rare | UU+surge: uncounterable; counter | 2UU: uncounterable; counter | |||
2/1 flyer w/ "1◇: opp exiles top card of library; if it is a L, bounce ~" | |||||
Black (4) | common | +2/+0 & regen | mill 3 from your library, then raise C | -3/-2 | |
uncommon | BB: -4/-4 | ||||
Red (8) | common | C gains haste & draw 1 | 2 dmg | exile land C, or 4 dmg to P | |
+3/+1 & trample | |||||
uncommon | uncounterable; 5 dmg to flyer | ||||
rare | XR+surge: X dmg to each of up to 2 C/P | XXR: X dmg to each of up to 2 C/P | |||
mythic | 2 dmg to each C; when you cast Eldrazi C with CMC >= 7, exile ~ from GY and deal 5 dmg to each C | ||||
Green (6) | common | destroy A/E with CMC <= 3 | your land becomes 4/4 w/ haste & must be blocked | raise C/L & gain 6 | |
untap & +1/+2 & reach | support 2 | ||||
rare | 3/3; when you cast ~, you may pay ◇ to get a 1/1 for each of your nontoken Cs that died this turn | ||||
Multicolor (1) | uncommon | 1GU: 2/4; ETB: another C you control gains hexproof |
Here's how to interpret the table:
- Abbreviations used: ~ (this card), A (artifact), attkr (attacker), blkr (blocker), bounce (return to owner's hand), C (creature), CMC (converted mana cost), counter when used as a verb (counter a spell), dmg (damage), draw X (draw X cards), E (enchantment), ETB (enters the battlefield), flyer (creature with flying), freeze X (tap X and it doesn't untap next turn), gain X (gain X life), GY (graveyard), L (land), mill (put cards from a library into a graveyard), opp (opponent), opp's X (X controlled by opponent), P (player or power, depending on context), raise (return card from your graveyard to your hand), regen (regenerate), S (sorcery), T (toughness), your X (X you control).
- Spells that confer an effect (+X/+Y, -X/-Y, hexproof, etc.) last until end of turn unless specified otherwise.
- Spells can target any legal permanent or player unless otherwise specified, e.g., X dmg without any qualifiers means that the spell does X damage to any creature or player.